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Harmony
Forge

Richard Austrheim Vetås

Audio & Game Designer

Musikkark

 

Norwegian Sound Designer for Video Games

 

My preferred game engine is Unity and for middleware i choose FMOD for adaptive soundscapes. Sound effects are recorded and edited in Reaper, while music is made with Cubase. I have a BA in Interactive Design and over a decade of musical experience as a percussionist.​​

 

"Mysteries of the Shroomlit Cave"

 

"Rivers and Ash"

 

"The Weeping Willow"

 

"Nocturne's Embrace"

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